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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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QuickTiles plugin for 3ds Max released

pr 2021-03-15 09:11 article  > Software

It works with tile materials and allows you to reconstruct them as you like.

You load the source texture, automatically recognize individual tiles, specify a new pattern and dimensions, and add randomizations if necessary. The whole process goes directly in the 3d max and takes a few minutes.

  • The QuickTiles plugin is intuitive and easy to learn, and thanks to auto-recognition of tiles, new material is created in minutes.
  • Recognition of tiles, texture channels, pattern fill, bitmap fitting, material generation. Many auto functions will significantly speed up your work.
  • Free library of patterns and scanned textures, which is constantly updated. We are planning a big scan session in the summer!
  • Generate a unique texture of any size or resolution. A special construction algorithm reduces the visibility of tiling.
  • Don't look for a suitable pattern configuration or randomizations — just change the available textures as you like.
  • The texture is cut into individual tiles right inside the plugin and works only with the source texture. Slicing does not take up disk space.
  • Make any changes at any time-replace the source texture, pattern, size, randomization, and even seams! QT saves all the elements to make editing as easy as possible.
  • QuickTiles is compatible with 3DMax versions 2018-2021, as well as the Vray and Corona rendering engines. In the first version, FStorm is partially supported (for more information, see Help).
  • The plugin was created by an experienced programmer, an Autodesk certified developer. It works stably in projects of any scale and does not cause crashes.
  • The plugin is well optimized. Finished textures take up no more space in memory than regular bitmaps, and the rendering does not slow down.
  • Easily automatically converted to a regular texture, if necessary, transfer the scene to a render farm or workstation without QuickTiles
  • The subscription is sold monthly, and costs $6. And when buying for a year — $60.

 

 

Author: pr Editor: Michał Franczak
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