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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

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New NVIDIA Studio Driver For V-Ray GPU Next and Blender Cycles

Press release 2019-11-19 08:14 article  > All

RTX-accelerated ray tracing for popular renderers.

Top image by Dabarti Studio

Chaos Group’s V-Ray GPU Next renderer, among the world’s most widely-used professional rendering solutions, begins to add RTX hardware acceleration across its wide product line through a series of complementary updates starting with V-Ray Next for 3ds Max this week and V-Ray Next for Maya soon to follow.  Stay tuned for news about the upcoming V-Ray updates here.

 

 

Within 3ds Max, you will now find a drop-down choice to use our traditional CUDA path or our new RTX path. Your image results should be the same between the two without modifying any other setting or adjusting your scene – it just works. Going back and forth between the two paths will only modify what processors are being used, so there’s minimal effort to compare the two.

Don’t have V-Ray? Chaos Group is offering a free 30-day trial of V-Ray for 3ds Max with RTX support built-in.

Blender, the free and open source 3D creation suite is also releasing a new RTX-accelerated renderer this week. With the 2.81 release, Blender’s built-in Cycles renderer, brings RTX hardware acceleration by adding experimental support of NVIDIA OptiX. Rendering with OptiX and RTX GPUs, artists can now complete their renders two times faster than it would take with CUDA accelerated rendering, and up to seven times faster than only using a CPU. 

 

nr_02160_Untitled

 

To turn on RTX acceleration in Blender 2.81:

  • From the “Edit” menu, select “Preferences”.
  • Select the “System” tab in the left hand navigation, then under “Cycles Render devices” select “OptiX”.
  • In the scene settings pane, by default in the bottom right, select the “Render Properties” tab, indicated by a camera icon.
  • In the “Render Engine” field, select “Cycles” and in “Device” field select “GPU Compute”.

These dramatic speedups in ray traced rendering performance are made possible with NVIDIA OptiX 7and the latest NVIDIA Studio Driver.

Author: Press release Editor: Michał Franczak
Tags: vray nvidia cycles vray rtx rtx cycles optix driver optix driver
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