Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


Free plugin: Copy and Paste Meshes between 3d applications

OrigamiDigitalSoftware 2019-10-15 11:39 article  > Software

Move your meshes between apps in a fast and intuitive way.

Easily copying and pasting of geometry and common attributes across 3D Applications, perfect for quick iterations between them, without concerns about file management.

Nowadays, we often use different 3d applications simultaneously. We jump between ZBrush, C4D, 3ds Max or Blender. Exchanging 3d meshes between apps takes precious seconds (cumulating to minutes and hours) of time. Luckily, there is an addon that simplifies the process of transfering meshes (and uv maps and vertex colors) between apps. It's OD Copy Paste External.

If you are working in environments using multiple applications, this becomes extremely beneficial. Currently, it uses an always existing temporary directory to store the intermediate custom file on the local machine, but that directory can be changed to live on a dropbox (for online internet sharing with friends), or on a network server for inter company sharing.



The following applications are supported:

  • Modo : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
  • Lightwave : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
  • Blender : Vertices / Polygons (incl. Subpatch and SubD)/ WeightMaps / UVMaps / MorphMaps
  • Maya : Vertices / Polygons / Weights (via Vertex Normals) (Implementation by Andre Hotz)
  • Houdini : Vertices / Polygons / Weightmaps / VMaps
  • C4D : Vertices / Polygons / UVs
  • Rhino : Vertices / Polygons (should be a good starting point for someone more experienced to finish it)
  • Sketchup : Vertices / Polygons (Paste only for now - Initial implementation provided as starting point)
  • 3DsMax : Vertices / Poyygons (Initial implementation provided as a starting point)
  • XSI : Vertices / Polygons / WeightMaps / Morphs
  • Moi3D : Vertices / Polygons
  • ZBrush : Vertices / Polygons / UVs
  • Substance Painter : Vertices / Polygons / UVs
  • 3D-Coat: Vertices / Polygons / UVs
  • Unity: Vertices/ Polygons / UVs / Materials
  • Mari : Vertices / Polygons / UVs (in beta)

You can download this plugin for free from Github or download it from developer's site: Origami Digital Software. You can also consider making a donation to sustain product development.

Author: OrigamiDigitalSoftware Editor: Michał Franczak
Tags: plugin export
You may also like...
Bend of brothers - bending script for 3ds Max

Bend of brothers - bending script for 3ds Max

Quick and easy to use tool that allows you to quickly generate instances and add bending properties to your selection.


You need to be logged in to leave a comment. Don't have account? Register now.