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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
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10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

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GeForce GTX cards will get realtime raytracing

Nvidia 2019-03-19 08:36 article  > All

NVIDIA will enable DirectX Raytracing (DXR) for Pascal and Volta.

When DXR is enabled by a Game Ready Driver, targeted for April, the supported GeForce GTX graphics cards will work without game updates because ray-traced games are built on DirectX 12’s DirectX Raytracing API, DXR. This industry standard API uses compute-like ray tracing workloads that are compatible with both dedicated hardware units, such as the RT Cores, and the GPU’s general purpose shader cores.

 

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In the time since, our software and developer teams have kept working, allowing Nvidia to optimize ray tracing technology, make new software advancements, and help developers further accelerate ray tracing performance in games. Because of this work, Nvidia have  sped up ray tracing performance for GeForce RTX GPUs, and can now enable DirectX Raytracing ( DXR ) on GeForce GTX 1060 6GB and higher graphics cards via a Game Ready Driver update, expected in April.

The much larger install base of RT-capable GPUs will fuel developer adoption of ray tracing technology, bringing more games for both GeForce RTX and GeForce GTX users to experience. GeForce GTX gamers will have an opportunity to use ray tracing at lower RT quality settings and resolutions, while GeForce RTX users will experience up to 2-3x faster performance thanks to the dedicated RT Cores on their GPUs, enabling the use of higher-quality settings and resolutions at higher framerates.

 
Author: Nvidia Editor: Michał Franczak
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