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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Unreal Engine 4.20 Preview 1 Now Available

Press Release 2018-06-05 12:01 article  > All

The release of Unreal Engine 4.20 is just around the corner.

Included in Preview 1 are improvements to the proxy LOD tool, as highlighted in the May 17th livestream, many mobile improvements and optimizations made for Fortnite on iOS and Android, and early access to mixed reality capture. New particle system - Niagara will be rolling out in early access, and you’ll also see a number of GDC features, including the new cinematic depth of field and improved rendering features for digital humans.

To get Unreal Engine 4.20 Preview 1, head to the Library section on the launcher, select “Add Versions” and choose 4.20 Preview 1.

Rendering Updates:

  • Cinematic Depth of Field. We have a brand new implementation of Depth of Field to achieve cinematic quality. It is a replacement for Circle DoF method that is faster over most other Depth of Field methods, such as Bokeh and Circle DoF.

 

dof_COMPARISON

 

  • Digital Humans Improvements. A set of improvements targeted at both skin and eye rendering. Including dual lobe specular for skin, subsurface scattering for the eye material model and more.
  • Rectangular Area Lights. There is now support for a Rectangular Area Light type accessible from the Modes panel with other light types. Currently only supports the Deferred Renderer. Acts mostly like a Point Light, except it has a Source Width and a Source Height to control the area emitting light. Static and Stationary mobility shadowing works like an area light source with Movable dynamic shadowing working more like a point light with no area currently.

Sequencer Updates:

  • Frame Accuracy. Sequencer now stores all internal time data as integers, allowing for robust support of frame-accuracy in situations where this is a necessity.
  • Media Track. Sequencer has a new track for playing media sources. It is like the audio track, but for movies.
  • Curve Editor/Evaluation. Weighted tangents are now supported on float curves. Sequencer now supports continuous euler angle changes when changing rotations.
  • Anim Instance Control. It is now possible to animate variables on anim instances through possessables, allowing direct control of anim blueprint variables, functions and other content.
  • Final Cut Pro 7 XML Import/Export. Sequencer movie scene data can now be exported to and imported from the Final Cut Pro 7 XML format. This can be use to roundtrip data to Adobe Premiere Pro and other editing software that supports FCP 7 XML.
  • Sequence Recorder Improvements.
  • Track Improvements. Tracks, Actors and Folders can now be reordered in Sequencer and UMG animations.
Author: Press Release Editor: Michał Franczak
Tags: unreal
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Unreal Engine is free for teachers and students

Unreal Engine is free for teachers and students

Can be installed and used on all school owned computers and personal copies can be provided free of charge to students.
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