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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
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TexTools for Blender

BlenderArtist 2018-01-11 12:57 article  > All

TexTools is a free addon for Blender with a collection of UV and Texture related tools.

nr_00730_screenshot_v030

Current features

  • Align Edge: Aligns the UV island to the current UV edge selection
  • Rotate 90: Rotate the UV island 90 degrees and align to previous bounds
  • Align Verts/Faces: Align selected edges/ verts to the bound's direction. Or align UV islands in face mode to the bounds direction.
  • Sort H/V: Align, sort and line up UV islands horizontal or vertical in one action.
  • Iron Faces: Unwraps selected viewpoert faces Face mode into a single UV island. This is often a quicker approach of unwrapping as opposed to marking the boundary edges (mark seams).
  • Select similar: Selects similar UV islands based on the UV island input selection and matching UV Island topology.
  • Select Overlap: Collects all UV islands that overlap each other and select of each group all except for one island.
  • Select Island Bounds: Selects the edge bounds of all UV Islands in the 3D viewport.
  • Checker Map: Assigns a checker map to the selected object or cycles through 2 checker maps. When a checker map is assigned it changes the view to texture mode.
  • Reload Textures: Reload all textures in the current blend file

 

screenshotv030demo.gif

 

 


Download & GIT & Documentation

 

Author: BlenderArtist Editor: Michał Franczak
Tags: texturing uv unwrapping
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