Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Modo 11.2 released

Press release 2017-11-08 10:04 article  > All

Improvements in modeling, unwrapping, animation and file import / export.

Direct modeling improvements

Modo 11.2 brings significantly improved poly bevel features, including: Square Corner to add quadrangles at the corners of a polygon’s boundary edge; Offset Even to maintain an even distance between the inset faces and the original boundary edge; Edge Rail for beveling groups of polygons; and Thicken to maintain a closed volume. Edge bevel now has a mitering option to create co-planar polygons beside the outer edges of the bevelled area, fixing smoothing errors. The Maintain Co-Planar Edge merges unselected co-planar edges to the next unselected sharp edge, giving more predictable results. And the Snap Only Selected option snaps selected geometry to foreground geometry, speeding up geometry snapping for heavy meshes.

 

 

UV Tool enhancements

UV tools in Modo continue to improve, making it easier to texture games assets with consistency and efficiency. Numerous updates have been made to the Texel Density tools recently added in Modo 11.1, making them faster-to-use and providing more reliable results. Additional features quickly align UV islands and stack islands for more efficient texture usage. A UV coverage indicator shows the coverage percentage by foreground items and all items in a UV map. Extra display modes make it easier to select missing or distorted UVs, and there are multiple new commands for detecting UV errors.

 

 

Procedural modeling

Keeping Modo at the leading edge as one of best-in-class modeling solutions on the market, the procedural modeling tools in Modo 11.2 continue to expand and provide greater flexibility. The Select by Previous operation has been updated to support slice related mesh operators, like Slice, Axis Slice, Axis Drill, Solid Drill, Boolean and Curve Slice. The new Set Polygon Type mesh operation operates on any selection of surface polygons and modifies the polygon type, converting polygons into faces, subdivision surfaces or catmull-clark polygons. Plus there’s a new Flip Polygons mesh operation to reverse the surface normal of polygons.

 

 

Animation performance

Performance continues to improve across several areas of the rigging and animation workflow. Updates have been made to both Weight Editing performance and also Deformer Manipulation, enhancing the overall rigging and animation experience in Modo. When weight editing smaller parts of the mesh, such as a hand on a larger character, or when posing characters where smaller parts of the skeleton are deforming, such as a foot or finger, the interactive performance gains are significantly improved.

File I/O updates

Modo 11.2 has a much enhanced replicator exporting workflow, allowing you to move data between Modo and other DCC applications more easily and efficiently. Select whether to export replicas as an Alembic particle system, geometry or both via the preferences viewport. Additionally, the FBX plugin has been updated to version Autodesk FBX 2018.1, including support for FBX 2016-2018 export/import options.

More information on The Foundry MODO site.

Author: Press release Editor: Michał Franczak
Tags: modo foundry
You may also like...
Hair management in MODO

Hair management in MODO

Workflow for creation and management of hairguides in Modo. This allows you to create extremely complex, controlled hair styles in Modo. When combined with our shading system, virtually any style is possible...
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.