A Live Link is a connection between Substance Painter and multiple DCC's. It works with Maya, Blender and MODO so far but developer will keep adding other platforms.
It's free. The current version works for:
- MODO 10 and 11 (Default PBR,UE4 Materials,Unity Materials)
- Blender 2.79 and 2.80 (Using Principled Shader)
- Maya and Maya LT (Arnold version must have the Surface Shader to work)
The roadmap (not in any specific order and depending on access to licenses, sw and hw)
- UDIMS support
- Linux compatibility
- Vray integration (all platforms)
- 3DS Max integration
- Marmoset Toolbag integration
- C4D Integration
- Houdini Integration
- Corona Integration (3DS Max)
- Octane Integration (all platforms)
- Renderman Integration (all platforms)
- Arnold (pre Surface shader)
- Blender (pre Principled shader)
- Unity integration (alternative to allegorithmic's implementation)
- UE4 integration (alternative to allegorithmic's implementation)
- Lumberyard integration (alternative to allegorithmic's implementation)
You can download Substance Painter Live Link (MODO/Blender/Maya) here.
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