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Glare Technologies announces the first public Indigo Renderer 4 beta release.
Following 29 private beta releases, Indigo 4 is ready for a public beta. The main new feature in this beta is pure (multi-)GPU rendering.
Indigo is using OpenCL to deliver 100% pure GPU rendering, which means very fast rendering on all OpenCL compliant GPUs, including AMD, Intel and Nvidia GPUs.
In addition to the new pure GPU rendering, there are some other new features:
Other new features still planned for the 4.0 series are hybrid photon mapping and configurable firefly filtering. Updating the user interface and adding support for these new features to the exporters is a top priority in upcoming releases.
More information about the new GPU rendering mode
Features not currently supported in GPU rendering mode (they will be supported as soon as possible)
Features not currently supported in GPU rendering mode, that probably won't be available in the initial 4.0 release but later in the 4.x series:
Known issues with GPU rendering:
Download Indigo for Windows, Linux and Mac OS X from Indigo site.
Top image by Arthur Liebnau, PolygonManufaktur.de
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