Interior Rendering in Houdini

Youtube 2015-05-05 12:51 tutorial  > Making of  > rendering

This video covers the process of lighting and rendering an interior scene in Houdini.

In this video we take a look at a variety of topics such as Portal Geometry, adding GI lights to calculate secondary bounces, optimizing the global illumination and manually adding bounce lights to better light up the scene.

Render time is approximetely 37 mins. The render settings were:

  • Pixel samples - 3x3
  • Noise Level - 0.02
  • Processor - 17 920 (using only 6 threads)

To download the scene file you can go to the blog page on the website rohandalvi.net/blog/

Author: Youtube Editor: Michał Franczak
Tags: houdini
You may also like...
Introduction to Houdini 13 particles

Introduction to Houdini 13 particles

A basic introduction to particles in Houdini 13.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND