Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Interior Rendering in Houdini

Youtube 2015-05-05 12:51 tutorial  > Making of  > rendering

This video covers the process of lighting and rendering an interior scene in Houdini.

In this video we take a look at a variety of topics such as Portal Geometry, adding GI lights to calculate secondary bounces, optimizing the global illumination and manually adding bounce lights to better light up the scene.

Render time is approximetely 37 mins. The render settings were:

  • Pixel samples - 3x3
  • Noise Level - 0.02
  • Processor - 17 920 (using only 6 threads)

To download the scene file you can go to the blog page on the website rohandalvi.net/blog/

Author: Youtube Editor: Michał Franczak
Tags: houdini
You may also like...
Houdini RnD Reel 2013-2014

Houdini RnD Reel 2013-2014

Igor Kharitonov research & development work.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.