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Using blend layers - fast change of scene illumination
This year marks a major milestone: the 20th anniversary of EUE ReConnect – a standout event that continues to unite the Computer Graphics community with a signature blend of professional insight and pub-floor charm.
A decade ago, CPU rendering was the foundation of architectural visualization, visual effects, and animation production. But as the demand for faster, more realistic rendering increased, artists found their salvation in GPU-powered render engines like Redshift and OctaneRender.
This year marks a major milestone: the 20th anniversary of EUE ReConnect – a standout event that continues to unite the Computer Graphics community with a signature blend of professional insight and pub-floor charm.
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