Making of Concept of house
My name is Andrey Mikhalenko. I am a student from Belarus. I am studying in the Vitebsk State Technological University.
First, I'd like you to take a look at some final images below.
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Final work
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Final work
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Final work
First, there was an IDEA
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In the beginning I drew a sketch on paper
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I made a model of house from a simple box
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I selected all vertices, applied Chamfer then I weld them.
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Select necesarry edges and create shape
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Then apply chamfer.
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After that, I started modeling furniture. For creating fabric I used Marvelous Designer
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Modeling furniture...
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Modeling furniture...
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I created trees with Onyx Tree
Materials
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Separate V-Ray proxy
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Wood material
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Concrete material
Lighting
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HDRI and V-Ray sun
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Lights setup
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Render setup
Postproduction
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Raw render
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Add sky
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To add clarity I copied it to a new layer, applied a filter High Pass, and put in a blend mode Overlay.
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Vignette added
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For creating light haze in the distance, I took a layer of white, to create a mask, which put an inverted ZDepth channel, and set the type of mixing Soft Light.
And that's all! I hope you have found the process of creating interesting.
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Final work
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Final work
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Final work
Author: Andrey Mikhalenko
Editor: Michal Franczak
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