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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

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OK

Making of Concept of house

Andrey Mikhalenko 2013-08-09 10:41 tutorial  > Making of  > misc

My name is Andrey Mikhalenko. I am a student from Belarus. I am studying in the Vitebsk State Technological University.

 

First, I'd like you to take a look at some final images below.

 
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Final work
 
 
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am 131
Final work
 
 
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final_03.jpg
Final work
 
 
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Final work
 
 
First, there was an IDEA
 
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In the beginning I drew a sketch on paper

 
 
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I made a model of house from a simple box

 
 
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I selected all vertices, applied Chamfer then I weld them.

 
 
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Select necesarry edges and create shape
 
 
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Then apply chamfer.
 
 
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After that, I started modeling furniture. For creating fabric I used Marvelous Designer

 
 
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Modeling furniture...
 
 
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Modeling furniture...
 
 
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I created trees with Onyx Tree
 
 
Materials
 
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Separate V-Ray proxy
 
 
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Wood material
 
 
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Concrete material
 
 
Lighting
 
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HDRI and V-Ray sun
 
 
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Lights setup
 
 
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Render setup
 
 
Postproduction
 
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Raw render
 
 
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Add sky
 
 
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To add clarity I copied it to a new layer, applied a filter High Pass, and put in a blend mode Overlay.
 
 
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Vignette added
 
 
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For creating light haze in the distance, I took a layer of white, to create a mask, which put an inverted ZDepth channel, and set the type of mixing Soft Light.
 

And that's all! I hope you have found the process of creating interesting.

 
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final_01.jpg
Final work
 
 
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am 131
Final work
 
 
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final_03.jpg
Final work
 
 
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final_04.jpg
Final work
 

Thanks for reading! :)
Andrey Mikhalenko - on behance and Facebook.
 
 

 

Author: Andrey Mikhalenko Editor: Michal Franczak
Tags: mikhalenko
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ktrinhdinhkien 20:28:59  |  20-08-2013
Vrey impress, good architechture idea and good 3dsmax,thanks share your work.
Mr.Leo 04:35:44  |  29-08-2013
Can you give me your 3D models?Thank you very very very much!My e-mail :331378411@qq.com or fanxianglong520@163.com
awesoly 16:02:13  |  03-09-2013
When I apply Edit Poly modifier to the Shape I get a surface and can't chamfer the edges.
Klark 20:31:23  |  11-09-2013
awesoly, you must create shapes from edges, then select spline and turn on "Enable In Renderer" and " Enable In Viewport"