Sign in
  • offerCustomer zone
  • offerYour special offers
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail:

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


Making of My Green Villa

Hamed Hosseinpour 2013-03-11 12:00 tutorial  > Making of  > misc

Hamed Hosseinpour presents here his project making of.

First of all - the final render:

my_green_villa_sm.jpg(Click on image to enlarge)

Inspiration : This is a simple practice of terrain design inspired by the Falling Water (Frank Lloyd Wright) the most powerful design in organic section and Stark Villa from Iron Man 1.

2.jpg(Click on image to enlarge)


The main building model is simple (created with wall and box geometry and edited as editable poly).

3.jpg(Click on image to enlarge)

I used rock generator script for create the rocks . It is simple work - just press "create" and control the form with FFD box.

4.jpg(Click on image to enlarge)

To make terrain I used paint deformation in editable poly. I used push/pull and controlled the value and size.

5.jpg(Click on image to enlarge)

To make railings I used Railclone plugin. I created the line with snaps.

6.jpg(Click on image to enlarge)

Trees and plants in this scene are from Evermotion Archmodel VOL 58 and Trees Russia bushes 29_01_09.

7.jpg(Click on image to enlarge)

Next, I made proxy for my work. I used very powerful plugin for it (itoo Forest Lite 3) and converted my tree to proxy. To create a proxy You can use the V-ray proxy or some other plugin, there are many of them.

8.jpg(Click on image to enlarge)

For grass I used the advanced painter script. You can see first I made the vray proxy (grass) and then opened advanced painter script and selected it. I wanted to paint with it so I selected the paint and scattered the grass. It's important to pay attention and to make 3d max orientation higher, like 90.

9.jpg(Click on image to enlarge)


Concrete is VrayblendMtl. I used Vraydirt for it.

10.jpg(Click on image to enlarge)

Wood and glass:

11_1.jpg(Click on image to enlarge)

Ground and rocks

12_1.jpg(Click on image to enlarge)

13_1.jpg(Click on image to enlarge)


In this scene I used a vray sun only.

14_1.jpg(Click on image to enlarge)

For interior lights I put 3 photometric lights and changed the color mode to halogen warm.

Remember to activate the area shadow in vrayshodows params.

15_1.jpg(Click on image to enlarge)

The shot was rendered with the use of Vray camera.

16_1.jpg(Click on image to enlarge)


I used an irradiance map and the light cache. My PC is based on core i7 930 and rendering time was about 1 hour.

17.jpg(Click on image to enlarge)

I recommend to use color correction in the frame buffer window. This way You can control all curves, shadows and exposure.

18_1.jpg(Click on image to enlarge)

Post work

I added volumetric light for my scene in PhotoShop. This is how I created it.
1. Create a new layer, fill it with dark color
2. Change opacity and create long rectangles
3. Go to filter > blur > motion blur and change the angle of them
4. Change the layer mode to screen and set the opacity to 25 %
5. Use eraser tool to remove parts that are not necesarry

19.jpg(Click on image to enlarge)
20_1.jpg(Click on image to enlarge)

21.jpg(Click on image to enlarge)

22.jpg(Click on image to enlarge)
I used the magic bullet photo looks 2 (plugin for PS cs6). After that, I selected filter > sharpen > unsharp mask and made the render sharper.

23_1.jpg(Click on image to enlarge)

Final render:

24_1.jpg(Click image to enlarge)
Born in 12 aug. 1990 in iran
Facebook :



Author: Hamed Hosseinpour Editor: dr_After
You may also like...
Using 3D models in game design: Innovative approaches to production

Using 3D models in game design: Innovative approaches to production

In game development, 3D modeling is now a fundamental shift towards creating immersive and visually captivating gaming experiences.


You need to be logged in to leave a comment. Don't have account? Register now.

21:10:21  |  12-03-2013
good good thanks .
aref3dsmax 09:33:32  |  13-03-2013
hi hamed.thanks to your great making of
nawazfrdforever 09:31:49  |  10-06-2013
thanks for your making. its useful
DVDUfO 22:12:08  |  15-11-2013
Excellent, thanks for sharing with us.
huangxingshi 12:01:04  |  11-07-2014