In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:
1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)
2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org
3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.
4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.
5. Your personal data shall not be transferred to the third country, nor to the international bodies.
6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.
7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.
8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.
9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).
10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.
It means that Pulldownit doesn't depend on PhysX or Bullet systems but on its unique engine. Pulldownit dynamics system has its design based on "brittle" properties between segments (structural elements of mesh objects).
To control those properties Pulldownit offers its users the "stress" method. After understanding how those "stresses" work users will be able to achive very realistic looking dynamics simulations.
There is no doubt that Pulldownit 2.0 comes with many cool features and major improvements. Simulations are fast. Quality of dynamics simulations are correct too.
A Huge problem in previous versions were the unpredictable bouncing fragments of the surface.
I named this the "disco effect". Now in this version users won't find this kind of strange fragments behaviour. All fragments are stable after they loose its velocity completely.
Jagginess is undisputedly one of the coolest features. It can increase realism of your simulations in very easy and fast way. Even if you don't like the effect, removing "jagginess" is just one click ahead.
Another amazing feature is the "Relative to mass" option. All those users who struggle with the advanced stress set-up can now achieve proper look of simulations based on the size of the fragments.
Keep in mind that Pulldownit doesn't do dynamic fracturing. It means that you need to create all fracturing before simulations. The program will not create any new fragments during simulations.
The huge advantage of Pulldownit is its unique dynamic simulation engine. This tool is very stable. After few weeks of using version 2.0 I didn't have any serious crashes even working with thousands of objects with many different groups.
Although I had some problems with shattering objects exported from AutoCAD and high-res meshes from Zbrush. Also after shattering objects into thousands of fragments I have noticed that normals on some fragments were inverted. It's quite disturbing when you need to make a little "cleaning" on lots of small pieces.
LEAVE A COMMENT
COMMENTS