We add new 3d scans every week, check them up

browse now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

TipOfTheWeek - 3D building modeling

Evermotion 2012-01-31 14:10 tutorial  > 3ds MAX  > modeling

Learn how to create and texture a building in 3ds MAX.

 
Watch part two:
 
 
Watch part three:
 
Author: Evermotion Editor: Michal Franczak
Tags:
You may also like...
Evermotion Challenge 2024 - Winners Announced!

Evermotion Challenge 2024 - Winners Announced!

The finalists of Evermotion Challenge 2024 revealed!
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.

airmoss 02:08:38  |  01-02-2012
how to add edge so quick?
d-rabbit 11:39:24  |  01-02-2012
use the swiftloop (in the ribbon graphic modeling tools) for add quick edges
aluigi 12:23:40  |  01-02-2012
Thanks
vigan 21:45:05  |  02-02-2012
Hi Andi, Thanks for the great tutorial. Can you just explain how do you create those lines around the windows so quick?? What command did you use. Thanks
BuSan Wang 09:14:44  |  05-02-2012
Cool............. thx Pal
andrewschumacher 23:12:48  |  27-02-2012
Edit Mesh did not isolate UV mapping from my editable poly. What did I miss?
Nina_ning 04:29:15  |  09-12-2012
I have the same problem as comment below. How u copy it to 3 buildings but different types? What did i miss ? Pls answer. Thank you