We add new 3D SCANS every week

Shop Now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour special offers
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

OK

Hunters Lodge

Veroljub Milovanovic 2007-12-17 00:00 tutorial  > 3ds MAX  > misc

INTRODUCTION I was always impressed with a nature and with everything what is conected with her. This render was made for practice purpose.

 
Here my inspiration was a house on Tara mountain, on this image you can see a reconstruction of old house from willage in Serbia.
 

MAKING THE TERRAIN
I have created plane (Terrain), converted to editable poly and move some vertex up to make a little hills. After That I've created line above the Terrain go to compound objects, shape merge/ pick shape and select line in viewport (with this step I've created different type of Terrain) Inside Will be a ground (dirt) and outside will be grass. Next I've converted terrain to editable polygon, selected inside polygons on sub object level and bevel them a little bit.
 

PUTTING GRASS ON TERRAIN
I have puted some grass material on that polygons, then UVW Map from Modify List select box map and collapse all. After that I've puted Hair&Fur from Modify menu and set a parameters like on picture.
 

PLANTING
Now lets put some plants on the terrain. Little yellow flower is scattered on grass terrain.
Others plants I have placed on interesting places according with color and shape.
 
 
Bushes are Just a Planes with Difuse and Opacity maps
 
 

MODELING THE LODGE

The lodge is modeled from a geometry parts with different materials.

 
I've assigned different materials on planks or play with UVW Map on some of them.
 
 
I have also put some choper trees under the lodge.
 
 
After that I've generated some Ivy plants.
You can find that plugin on this site:
https://graphics.uni-konstanz.de/~luft/ivy_generator/
 

TREE MODELS AND MATERIALS
Now lets put some plants on the terrain. Little yellow flower is scattered on grass terrain.
Others plants I have placed on interesting places according with color and shape.
 

OTHERS DETAILS IN SCENE
Those objects are modeled with editable poly tool. Textures are little corrected or dirt painted in Photoshop.
 
 
There are more materials in scene...
 

LIGHT
I've used vRay Sun and jpg map for vRay environmet override (blured one on vRay render settings), and reflection/refraction override. On this image you can see planes with Opacity map that are faking tree shadows.
 

RENDER SEETINGS
Here are my render settings for this scene. Yo can also se curve color correction from Virtual Frame Buffer window.
 

THE END
 
 
:) I`m hope that I`m help you on your CG learnig or just satisfy your curiosity...

Best Regards
veve

Author's portfolio: https://veve.cgsociety.org/gallery/
 
 
Author: Veroljub Milovanovic
Tags:
You may also like...
3D models for game developers: from houses and skyscrapers to dilapidated buildings

3D models for game developers: from houses and skyscrapers to dilapidated buildings

Game developers understand the importance of visually stunning and highly detailed environments in creating immersive gaming experiences.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.