We are more than an asset library

Watch our Showreel
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode
    ✔
Making simple plant

Making simple plant

Pionier 2006-10-04 00:00 tutorial  > 3ds MAX  > modeling

Welcome everyone! I will explain how you can make a simple plant step by step (or as you can see picture by picture ;) ). I will just show you general method to model this plant.

As you can see below I started modeling from simple cylinder and after that I converted it to editable poly to make some modifications.





Roots are my favourite part of modeling process. I made some extrusions to make it. I used connect and cut tool, and after this i moved vertices to correct position.



When I'am sure that model is finished I added turbosmooth with iterations 1 or 2 (depend from quality you want).



It's time for sculpting, I used standard 3ds max tool - paint deformation.



That's all, here we have final render.

 
Now take a look at another example, this time it's plant with leafs I started with simple sphere...



Follow the instruction... :)



I used Particle Flow to deploy branches and leaves.



This image shows us how it looks after render:



Hope that you understad everything and this tutorial was helpfull.

Good luck and have fun!

Piotr 'Pionier' Kolus
 
 
 
Author: Pionier
Tags:
You may also like...
V-Ray for Blender 7.4 gains ARM64 support, ocean textures, and faster light workflows

V-Ray for Blender 7.4 gains ARM64 support, ocean textures, and faster light workflows

Chaos released V-Ray for Blender 7.4 with Windows ARM64 compatibility, Phoenix Ocean textures for exterior scenes, Quick Sun Caustics for realistic lighting, and tools to organize large asset libraries and migrate from Blender's native renderer.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.