Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


3dsmax: Making of ghetto

Tarsanya 2005-02-26 00:00 tutorial  > Making of  > modeling


First you have to make sure what you want to do. If your plan is an existing thing, look arround on the internet to see if there might be some picture about that topic. (I think it's very important).

As you can see, this picture is quite empty. After a little thinking, you can develop the whole picture on paper or in your mind.


After all, my first step was creating the houses. Starting with a simple box, of course. After this, I made the house. It's not worth dealing with economizing on polygons, because the more detailed a cracking or a dent is, the nicer the picture is. It's worth making the uvw mapping right when you're modelling bechause a big scene like this, it could be more difficult subsequently.

Going on, I started to create the complementery objects (like windows, the eaves gutter, and so on...) Of course for these I made the UVW right after I was ready, or meanwhile.

The main idea is ready with this, now can come the things to fill the emptiness. 3th step, is creating these things, as I sad. I mean the street lamp, the cords, and the billboard. I used the reactor and the clothFX for making these dynamic movements in the 3Dsmax, bechause very spectacular things can be made with these plugins.

Finishing these steps, the picture is becoming good, but it's still empty.

Let's Jazz it!
Make some leaves, posters on the wall, barrels, chests, and a cart. It's very important to make sure when the original picture was taken, bechause this is from the 19th century a cart , the chests, and the other things suit the period. Well let's do it, and the picture is almost done.

Poser is perfect for making a man, or an animal which can be seen from the back. I added some more things to make the picture more complete.

Arranging these, we are ready with the modelling.


Well it's a very delicate question. Baisically good lighting can make a picture very spectacularly, but for me this wasn't important because I started the whole thing with an idea in my mind that a little photoshop at the end would make the picture lighter.

I used only one light source, the Vray light. The smooth Surface shadow, and the skylight is selected (which is for outdoor stuffs).


Commonly I used dirty textures, bechause It's a getto, then be like a getto. Thanks for the UVW mapping, my work was easy. I chose the objekt I wanted to texture-> Isolate selection->material editor, and a lot of pain:)
I saw a good method how to make a dirty material, and if someone doesn't know: put a mix on a diffuse map.
1. Mix: Put the original texture in the first box, and the second box is for the dirty color, and the third one is for another mix map.
2. mix: The same method as the firtst, and it's ready.
Illustrated with pictures:


I used the Vray 1,0,9,03 version. Well it's the other delicate thing that could make a picture better, It calls for a lot of options and variations. I used my own options that I'm not telling you about now:)

After my picture was ready, I didn't like it with so many colours, but I expected this, that's why I didn't detail the textures so much, to be realistic. I found a picture which has an "old colour".

I put it on the picture with an option overlay, and that has been the end result:

Best Regards
Sandor Tar
Author: Tarsanya
You may also like...
VWArtClub Top Ten - Week 36

VWArtClub Top Ten - Week 36

The best works from VWArtClub group.


You need to be logged in to leave a comment. Don't have account? Register now.