This is the third scene from our fresh collection of restaurant exteriors. The whole Archexteriors vol. 38 collection consists of 10 manually crafted scenes for 3ds Max and V-Ray.
This is the scene seen in 3ds Max viewport.
Overview of the scene
VraySun settings
VraySky settings
VrayCamera settings
Another scene overview - now with hidden the building in the front. The scene is surrounded by proxy buildings that are used for light blocking.
"Exploded" view of the main restaurant building - interior is fully modeled.
Light settings - practical lights are used for creating mood of the scene, they are addition to the main VraySun and sky lighting.
Vray light lister
The mesh of interior walls and floor
Interior multi-material - external wall material
Interior multi-material - plaster material
Interior multi-material - brick material
Interior multi-material - wooden floor material
Render settings
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