Creating Restaurant Exterior - Tip of the Week

Michal Franczak 2022-01-24 12:26 tutorial  > 3ds MAX  > modeling

We're looking at the scene from Archexteriors vol. 38.

This is the third scene from our fresh collection of restaurant exteriors. The whole Archexteriors vol. 38 collection consists of 10 manually crafted scenes for 3ds Max and V-Ray.

 

AE38_003_1053_noresize

 

AE38_003_Wire_1054_noresize

 

01_20

This is the scene seen in 3ds Max viewport.

 

02_19

Overview of the scene

 

03_21

VraySun settings

 

11_18

VraySky settings

 

04_21

VrayCamera settings

 

05_18

Another scene overview - now with hidden the building in the front. The scene is surrounded by proxy buildings that are used for light blocking.

 

06_15

"Exploded" view of the main restaurant building - interior is fully modeled.

 

07_14

Light settings - practical lights are used for creating mood of the scene, they are addition to the main VraySun and sky lighting.

 

08_13

Vray light lister

 

9b

The mesh of interior walls and floor

 

10m1

Interior multi-material - external wall material

 

 

10m2

Interior multi-material - plaster material

 

 

10m3

Interior multi-material - brick material

 

10m4

Interior multi-material - wooden floor material

 

ae38_render_settings

Render settings

Author: Michal Franczak Editor: Michał Franczak
Tags: vray scene restaurant 3dsmax archviz exterior vray 3dsmax archviz exterior scene
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