Evermotion Pass 10% Off - Get Instant Access to Thousands of 3D Assets

Check Plans

Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

7. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


Behind the scenes of Archmodels for Unreal - Tip of the |Week

Michal Franczak 2021-03-29 11:12 tutorial  > Unreal Engine  > modeling

We are looking at Archmodels for Unreal Enigne 4 vol. 7

Archmodels for Unreal Engine 4 vol. 7 is the lates real-time collection of city buildings made by Evermotion. Collection consists of 57 blueprints - fully equpped New-york style buildings, but offers more than that. Except buildings, we have separate exterior elements like air conditioners, firestairs, roof decorations, etc. that can be re-used with other models.




This is a cover render made in Unreal Engine (real-time) with models that come from Evermotion Archmodels for UE4 vol. 7



Another city render. Real-time engines are getting better and give the opportunity to create photo-realistic renders and animations in a very short time. Of course, they need highly optimized, unwrapped models and high quality detailed textures. That's where Archmodels for Unreal Engine come in.



The third cover of Archmodels for UE4 vol. 7.



The main scene that you see after opening the project with Archmodels for UE4 vol. 7 - we lined up all buildings, so you can have a fast preview what's inside. There are 57 total blueprints - each representing one building.




We included curtains and interiors. These are simplified models that create another layer of photorealism - instead of 2d planes you actually have real geometry inside.



A single blueprint consists of many single assets - roof decorations, air conditioning, pipes, stairs, curtains, windows, interiors.



All building elements "exploded".



Material instance example - instances are fast to modify and work with. You can easily change basic material parameters like tiling, roughness, specular, bump, etc.



And this is our main base material that is used for instances.



One of a features in it is parallax mapping.



Parallax mapping settings.



Maps modifications settings - scalar parameters are mixed with maps, so we can control for example roughness amount in material instance later.



Some buildings are made from moudles, so you can make them higher / lower if you want.



All static meshes are properly unwrapped with unique UVs.



UV map.

You can purchase this collection from Evermotion Shop - Archmodels for Unreal engine 4 vol. 7.

Author: Michal Franczak Editor: Michał Franczak
You may also like...
Outdoor Lighting in 3D. Is there a magic formula?

Outdoor Lighting in 3D. Is there a magic formula?

Ever struggle to light exterior scenes in 3D? In this video, we'll have a look at a cinematic lighting framework, inspired by filmmaking techniques, to elevate your 3D art.


You need to be logged in to leave a comment. Don't have account? Register now.