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Creating Modern Apartment in 3ds Max - Tip of the Week

Michal Franczak 2020-09-11 14:42 tutorial  > 3ds MAX  > modeling

Breaking down the scene from Archinteriors vol. 54.

This is a scene 9 from Archinteriors vol. 54 - the collection of modern home interiors. The scene was modeled in 3ds max, rendered in V-Ray and textured with Substance tools. The scene is lit by V-Ray Sun and sky and adds a bit of other light sources - outside city plane, interior decorative and functional lights.

 

AI54_009_Cam_01

The final render after post-production.

 

AI54_009_Cam_02

The final render after post-production - camera 2.

 

 

slice24_10

The plane outside the building - a common way to picture cityscape without modeling the whole city.

 

slice23_12

Plane material settings.

 

slice22_12

Plane material settings, part 2.

 

slice21_12

Building is not a complicated shape - simple cubical shape with a few extrusions, divided into separate meshes.

 

slice20_12

Roof material.

 

slice19_14

Top view and camera settings.

 

slice18_15

Camera 2 settings.

 

slice17_16

Top view - textured

 

slice16_18

Wall mesh

 

slice15_18

Wall mesh - close up

 

slice14_21

Wall mesh - UVs

 

slice13_21

Chair mesh

 

slice12_21

Chair - isolated

 

slice11_21

Chair material

 

slice10_21

Chair UVs

 

slice9_22

Floor mesh

 

slice8_22

Floor mesh - close up

 

slice7_24

Floor mesh - UVs

 

slice6_25

Floor material

 

slice5_26

VraySun settings

 

vraysky

VraySky settings

 

slice4_26

a rectangel VrayLight portal is placed in the big opening.

 

slice3_26

Small VRay portal in the small opening

 

slice2_27

VrayLight under the kitchen shelves

 

slice1_27

Another set of Vray Lights in the wine shelf.

 

render_settings_18

Render settings

Thank you for your time! Happy rendering!

 

Author: Michal Franczak Editor: Michał Franczak
Tags: vray 3dsmax loft apartment loft vray apartment archinterior archinterior
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