The scene comes from Archinteriors vol. 55. It is the second scene in this collection. You can get Archinteriors vol. 55 here.
Final render - camera 1. We modeled a spacious room filled with elements typical for a bar, club or restaurant - so we have bar stools, bottles of wine as decorations, lots of atmospheric lighting and details.
Wireframe - camera 1.
Final render - camera 2
Wireframe - camera 2
Viewport - camera 1. One of the key elements of this scene is many cleverly placed light sources.
Viewport - perspective view
Viewport- detail, shelf with bottles of wine serving as an element of the room's decor.
Fancy ceiling made of extruded hexagons with random rotation.
Ceiling isolated
Ceiling detail
Ceiling wireframe
Ceiling material (two materials, to be exact - one for wood and one for plastic).
Ceiling material - wood.
Ceiling material - plastic
Ceiling UVs
Wall panels / glass
We have placed light portals outside the windows that will reduce noise during rendering of the scene
Ceiling lights
Bar light: lighting of shelves with bottles on the bar was made with elongated rectangular v-ray lights.
Bar island lights
Bar island mesh
Bar island isolated
Bar island texture - black holes are passing light through.
Bar island material
Environment card outside
Environment card
Sun settings
Sky settings
Render settings
Once again - final render
Final render- camera 2
Thanks for reading! You can get Archinteriors vol. 55 collection from Evermotion Shop.
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