This is the third scene from Archinteriors vol. 54, which consists of ten scenes with modern houses. This villa is placed in a sunny "southern Europe" environment.
Check out Archinteriors vol. 54 collection in Evermotion Shop.
Final render - camera 1
Final render - camera 2
Wireframe view - camera 1
Wireframe view - camera 2
Overview of a scene in viewport
The scene is lit by Vray Sun and HDRI dome light. Dome settings above.
VraySun settings.
Camera 1 settings
Camera 2 settings
Celing mesh
Ceiling material
Wall material
Wooden beams mesh
Wooden beams close-up
Wooden beams material
Wooden beams material (continued)
Wooden beams material (continued)
Walls mesh
Walls mesh material
Above the pool there is a hanging mat
Hanging mat material
Hanging mat material (continued)
Pool - mesh of a water
Water - material
Light portal
Floor is made from separate elements. Planks are geometry.
Fake it till you make it - if the fridge is too deep, it can stick out on the other side if it will not be visible in final shot.
The same goes with greenery - you can make all ground with grass and spend a lot of time making things perfect, but the truth of arch-viz is that you need to spend the time only on the things that will contribute to the final shot. In this case, the tree can hang in the air - this is not visible in the final frame.
To optimize viewport speed we had to disable rendering of geometry of our gravel pathway. It has pretty high poly count, so we used an option to show bounding box only when unselected.
After selecting bounding box, we can see the pathway.
Gravel pathway - close up.
Gravel pathway material.
Render settings
Thanks for reading! :)
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