Ray Traced Distance Field Shadows in Unreal Engine

Epic 2019-08-12 09:58 tutorial  > Unreal Engine  > rendering

Tip for creating high quality dynamic shadows in Unral Engine.

Ray Traced Distance Field Shadows enable you to generate high-quality soft shadow effects using 3D/volume textures, which store the nearest surface to a mesh. They can be used to great effect when dynamic lighting is required, and are generally 25% to 50% faster than standard depth-map-based dynamic shadows. In this Unreal Tips & Tricks video, we'll look at how to enable distance fields in a project, briefly discuss some ways to optimize them and go over the process of using them in a scene.

 

Author: Epic Editor: Michał Franczak
Tags: unreal ue4 rendering shadows
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