We add new 3d scans every week, check them up

browse now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Making of Menu Bottle Grinder visualization

Denis Kozhar 2018-05-09 07:28 tutorial  > Corona  > modeling

3ds Max, Corona Renderer and Substance Painter

In this series i want to show you how integrate Substance Painter in workflow 3Ds Max + Corona Render.

Simple example for better understanding whole procces form modeling to final render.

Screenshots with all scene setups you can find after video.

Video Tutorials:

1 Part - Modeling & Unwrap, Preparations for Substance Painter.

 

2 Part -  Creating material in Substance Painter and texture export.

 

3 Part - Visualization 3Ds Max & Corona Renderer. Scene setup.

 

nr_01150_Material-Bottle

Bottle Material

 

nr_01151_Material-Bung

Bung Material

 

nr_01152_Material-Salt

Salt Material

 

nr_01153_Material-Stucco

Stucco Material

 

nr_01154_Material-Table

Table Material

 

nr_01155_SceneCamera

Scene Camera

 

nr_01156_SceneLight01

Scene Light 01

 

nr_01157_SceneLight02

Scene Light 02

 

nr_01158_SceneState

Scene State

 

nr_01148_GrinderMenu01_Post

Final Image after post-production

Thanks for reading, hope you find it useful.

Author: Denis Kozhar Editor: Michal Franczak
Tags: corona substance
You may also like...
Corona Renderer alpha v6 released

Corona Renderer alpha v6 released

After 9 months of development, Corona Renderer releases new public version, called Alpha v6.
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.