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Wooden cottage - Making of

esmail ghadrdani 2018-03-16 23:27 tutorial  > Making of  > modeling

3ds Max and V-Ray tutorial by Esmail Ghadrdani.

Hi, I am Esmail Ghadrdani, I have 5 years experience in architectural visualization and industrial design and I hope you enjoy reading this making-of article. Wooden cottage is a personal project. For the purpose of this work I used 3ds Max, Rhinoceros, V-Ray and Photoshop.

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References

Starting from images and drawings used on this project as a references.

ref

 

Modeling
The modeling of this project was carried out in the Rhinoceros and taken out with obj format for Max . Before modeling, you must always pay attention to the unit setup.

 

Screenshot_2558

 

The modeling is initially started by drawing a curve. This curve is extruded with the "extrude planar curve" command and the initial volume is created.

Screenshot_2568

 

The front part of the cottage and window are created with "Extrude planar curve" and "Boolean difference" command.

 

Screenshot_2564

 

Finally, the retaining pillars were easily added to the body with the extrude command.

Screenshot_2566

 

With the aid of filet edge, select all sharp edges and fillet them with value of 1.

Screenshot_2568

 

After completion of the modeling I exported the file with obj format for the 3dsmax.

Screenshot_2567

 

File imported the 3ds Max.

Screenshot_2569

 

I used some Evermotion models.

Untitled-1

 

Finally a camera is created and visibility is set. In the picture below you can see the final model.

Screenshot_2569

 

Lighting

Lighting method for this scene: Dome light with an HDRI.

 

22b

Vray Sun .lighting1

Vray lights plane has been used for the interior lighting. In the picture below you see the light position and parameters of the lights .56

lighting_1

 

Materials 

Floor and Ceiling Material

 

Screenshot_2584

 

Columns Material

Screenshot_2590

 

Carpet Material 

Screenshot_2587

 

Sofa Material

Screenshot_2586

 

Wall Material 

Screenshot_2588

 

Settings

render_setup

 

Post-Production & Render Elements

At this stage I used color correction and some adjustments like lights and levels in Photoshop.

 

555

 

Raw render

55

66

 

Final image 


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Thank you and I hope you like it.
Esmail Ghadrdani

Author: esmail ghadrdani Editor: Michal Franczak
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