Wooden cottage - Making of

esmail ghadrdani 2018-03-16 23:27 tutorial  > Making of  > modeling

3ds Max and V-Ray tutorial by Esmail Ghadrdani.

Hi, I am Esmail Ghadrdani, I have 5 years experience in architectural visualization and industrial design and I hope you enjoy reading this making-of article. Wooden cottage is a personal project. For the purpose of this work I used 3ds Max, Rhinoceros, V-Ray and Photoshop.

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References

Starting from images and drawings used on this project as a references.

ref

 

Modeling
The modeling of this project was carried out in the Rhinoceros and taken out with obj format for Max . Before modeling, you must always pay attention to the unit setup.

 

Screenshot_2558

 

The modeling is initially started by drawing a curve. This curve is extruded with the "extrude planar curve" command and the initial volume is created.

Screenshot_2568

 

The front part of the cottage and window are created with "Extrude planar curve" and "Boolean difference" command.

 

Screenshot_2564

 

Finally, the retaining pillars were easily added to the body with the extrude command.

Screenshot_2566

 

With the aid of filet edge, select all sharp edges and fillet them with value of 1.

Screenshot_2568

 

After completion of the modeling I exported the file with obj format for the 3dsmax.

Screenshot_2567

 

File imported the 3ds Max.

Screenshot_2569

 

I used some Evermotion models.

Untitled-1

 

Finally a camera is created and visibility is set. In the picture below you can see the final model.

Screenshot_2569

 

Lighting

Lighting method for this scene: Dome light with an HDRI.

 

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Vray Sun .lighting1

Vray lights plane has been used for the interior lighting. In the picture below you see the light position and parameters of the lights .56

lighting_1

 

Materials 

Floor and Ceiling Material

 

Screenshot_2584

 

Columns Material

Screenshot_2590

 

Carpet Material 

Screenshot_2587

 

Sofa Material

Screenshot_2586

 

Wall Material 

Screenshot_2588

 

Settings

render_setup

 

Post-Production & Render Elements

At this stage I used color correction and some adjustments like lights and levels in Photoshop.

 

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Raw render

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Final image 


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Thank you and I hope you like it.
Esmail Ghadrdani

Author: esmail ghadrdani Editor: Michal Franczak
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