Making of Studio Interior - Tip of the Week

Michal Franczak 2018-02-21 09:24 tutorial  > 3ds MAX  > modeling

Creating lighting for food presentation image.

This scene was made by Kuba Dąbrowski from Evermotion. It is a part of collection Archinteriors vol. 49 which contains 20 studio interiors for 3ds Max and V-Ray. We made this due to our customers request. Good product presentation is not a trivial task. It does not require a lot of models and complicated environments, but achieving great quality in minimalistic rendering settings can be tricky. The key for success is the lighting and framing of a product. This is Scene 19 with some scanned food assets and a couple of mesh lights.

 

slice7_10

The product seen in viewport. We used natural, 45 degree angle of camera and a bit of assymetry in scattering food assets.

 

slice6_10

Overview of the scene. You also can see VrayLight settings on the right panel. We used 3 main VrayLights in this scene.

 

slice5_10

Second VrayLight settings.

 

slice4_10

Third VrayLight settings.

 

slice3_10

Camera settings. We used FOV 40mm, shutter speed 1/50 and ISO 450.

 

slice2_10

We used black planes to limit the lighting and achieve more interesting shadows in the scene.

 

slice1_9

A table is a simple plane with wood texture.

 

render_settings_4

Render settings.

 

AI49_019

Final render. All objects come with the studio scene. You canbuy this single scene or  buy entire Archinteriors vol. 49 collection (20 studio interior scenes) from Evermotion Shop.

Author: Michal Franczak Editor: Michał Franczak
Tags: interior lighting studio
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