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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail:

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a) prepare, conclude and execute the agreement and for other purposes approved by you,
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5. Your personal data shall not be transferred to the third country, nor to the international bodies.

6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

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8. You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion.

9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
11. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.


Making of Concrete Office - Tip of the Week

Michal Franczak 2017-08-14 13:04 tutorial  > 3ds MAX  > modeling

We are breaking down the scene from Archinteriors vol. 47.


Today we will take a closer look at the scene 06 from Archinteriors vol. 47. AI47 is the collection of ten office scenes - some of them are more cosy, some more minimalistic and this one has an industrial, raw style. Yo0u can buy this scene for 3ds Max / V-ray in Evermotion shop.


This is a final render after post-production. frankly, there was not much work in post on this image - thanks to good textures it was good right from the framebuffer.






Scene in 3ds Max viewport (camera view).



Overview of the scene.



Camera settings. We used 85 degree FOV to catch this narrow interior.



V-Ray light lister. We used some area and IES Vray lights to lit this room. In small spaces like this, lighting is a key to achieve good results.



VRayLight in the window settings.



VrayIES light settings.



Some free spot lights placed in a lamp above the table.



Lamp materials in one multi-material.



Lamp casing material.



Lamp casing material (bottom)



Wall mesh in 3d viewport.



Wall mesh with wireframe.



Wall material. It mixes some bitmaps for diferent wall parts, but it is not generally complicated shader.



Wall material. as you can see some textures are not correctly displayed in the node preview, but they render as intended.



Wall - diffuse texture



Wall - normal texture



There are support rails beneath the ceiling. Quite old and rusty!



Rail material.



Rail material - curvature node settings for mixing bitmaps.



Floor mesh.



Floor material



Floor material - mix node settings.



Floor material - another mix node settings.



we wanted to make damaged ceiling, so we decided not to use only texture, but really destroy some geometry.



Ceiling mesh with wireframe.



Ceiling material (multi-sub object node).



Ceiling material 1 - plaster.



Ceiling material 2 - damaged plaster



Ceiling material 3 - concrete







Glass table mesh and material.



Render settings.



Final render. thanks for reading! :) You can get this scene (and 9 more) in Archinteriors vol. 47 collection.



Author: Michal Franczak Editor: Michał Franczak
Tags: vray office 3dsmax concrete
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