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Seiji Anderson is a 24 year old visualization artist living in Brooklyn, New York. He is a full-time artist at Brooklyn Digital Foundry, and runs his own freelance practice, Renderbucket.
Got no time to make realistic model of couch, sofa, pillow or chair seat? Why not simulate it with cloth modifier? It is much faster than traditional modeling.
This week I will cover the topic of creating displacement maps in 3dsmax and setting up the Vray displacement mod for high precision displacement, as well as a basic material setup.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.