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Archinteriors for UE vol. 6

89
Archinteriors for UE vol. 6

collection

Specifications

  • Formats:

    uproject

  • Textures / Materials:

    Yes / Yes

  • File size:

    4.79 GB

  • Free sample:

    -

  • PDF Catalogue:

    DOWNLOAD

  • Licence:

    DOWNLOAD

Support

Contact us:

support@evermotion.org

Details

Welcome to modern house - including a room with kitchen annex, bedroom, work room and terrace. We paid attention to the smallest details - in meshes and textures. Effect? See for yourself - it has uncompromising quality when it comes to meshes, lighting, baked Global Illumination, materials and textures.

 

 

 

 

nr_00953_AI_vol6_01_15

Over 160 highest quality materials made manually from the scratch.

 

 

nr_00972_AI_vol6_01_05

 

OPTIMIZED

Despite cranking Unreal Engine 4 to the max, we took care of optimizing this scene so t can be run smoothly on decent machine. We tested this scene on PC with i7 5820K, 64 GB of RAM and GTX 1080 Ti, achieving 110-150 fps while navigating the scene.

 

DETAILED MESHES

We did not go for the slightest compromise when it comes to quality - both meshes and textures were prepared with the smallest details. There are over 200 meshes in the scene that you can use freely in your visualizations.

 

nr_00902_AI_vol6_marmo_02

 

nr_00904_AI_vol6_marmo_04

 

nr_00910_AI_vol6_marmo_09

 

nr_00913_AI_vol6_marmo_11

 

nr_00916_AI_vol6_marmo_14

 

HIGH QUALITY TEXTURES

All materials were prepared carefully in Substance Painter, all meshes are unwrapped (unique uvs) and textured (mostly with 4K maps for the highest possible quality). This collection was created using 100% PBR workflow, with extreme photorealism in mind.

TWEAKABLE MATERIALS

If you want to tweak materials in Unreal Engine, you can do it, thanks to exposed parameters. Our base materials gives you ability to tweak brightness of color textre, roughness contrast, amount of ambient occlussion and normal map intensity. We also included base materials for clear coat, cloth, displaced meshes, emissive, foliage and glass.

Technical Details:

  • Physically-Based Rendering: Yes 
  • Number of Textures: 432
  • Number of Meshes: 217 
  • Number of Material Instances - 161
  • Engine Compatibility: 4.20.2
  • Intended Platform: PC Win7/Win10

 

Scene 1 AI3 for Unreal Engine uses the Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2015, Epic Games, Inc. All rights reserved.

Formats
uproject

Software
Unreal Engine - 4.20.2