The Houdini Engine was introduced in 2013 on SideFX Labs and is designed to allow Houdini’s procedural technology to work inside other digital content creation applications. This bridge between the two applications offers CINEMA 4D artists direct access to Houdini Digital Assets with an integrated procedural workflow that does not require baked-out data.
Houdini Engine for Cinema 4D
MAXON announced its intention to partner with Side Effects to develop a plug-in to the Houdini Engine; slated for release before the end of the year. The collaboration gives Cinema 4D artists direct access to Houdini Digital Assets for a more integrated procedural workflow.
- Creating a bridge to Houdini Digital Assets for Cinema 4D artists, underscores MAXON’s commitment to provide our customers with an efficient pipeline to other digital content creation tools - said Harald Egel, co-founder and CEO, MAXON Computer GmbH. - Integrating Houdini’s procedural workflow and VFX tools inside Cinema 4D will offer our users a streamlined experience to collaborate with Houdini artists and create inspiring content.
The Houdini Engine for Unity plug-in will remain in experimental testing. More information will be available later this year once Unity 5 has been released.
More info on SideFX page.
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