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In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

4. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy.

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6. Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement.

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9. You have the right to lodge a complaint to the Personal Data Protection Office when in your opinion the data processing violates the regulations of General Data Protection Regulation of the 27 April, 2016 (RODO).

10. Your data will be automatically processed, including the form of profiling.
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RandoMixer - generate mutiple variants of your scene in seconds

PR 2023-03-28 09:09 article  > Software

New 3ds max plugin for scene and object randomization.

RandoMixer is a 3dsMax plugin to automatically generate multiple variants of your scene, model or character and manage them within a collection of states.
Moreover, it’s an unrivaled tool to randomize transforms and materials, swap objects around, scatter them, create combinations between different sets of elements, automatically switch active lights and cameras, and a lot more.

 

 

Due to its versatility, RandoMixer can be used for many different purposes in diverse fields. Here are some of its applications:

  • Brainstorming. Instantly get lots of ideas on how to stage your scene or arrange the elements of your model.
  • Produce different versions. Easily get a plethora of options for your client, director or yourself to choose from.
  • Generate scene states; explore possible variations on a model; visualize different layouts or arranges; try different light/camera setups.
  • Grant Uniqueness. Spawn multiple clones of your models or characters, giving each copy a particular trait.
  • Build an NFT Collection of randomly-generated characters; diversify your game assets; present different assembles of a model or product.
  • Create states for animation. Use a set of states, layouts or poses as a starting point for your animation.
  • RandoMixer stores all variants in a collection or sequence of states, which you can navigate and visualize directly in your 3dsMax viewport, with the click of a button!

 

 

Multiple scene variants in no time

Define a set of different possible models for specific elements in your scene, as well as alternative materials, lights or cameras, and automatically produce numerous combinations to choose from. Or use the built-in function to render them all!

Auto-populate furniture

Exclusive built-in algorithm to automatically scatter small elements like household and decorative objects, books, toys, etc., over your models of tables, desks, shelves, bookcases and such, with no collisions and in a smart organic way!

3D NFT Character Collection

Build a huge collection of randomly-generated characters in no time, by combining sets of interchangeable body parts.

Instant Animations from a set of states

Easily generate and export a collection of object states to 3dsMax timeline as an animation for your project.

How does it work?

You provide the plugin with one or more sets of objects from your scene.

Choose the desired operations to perform on them and adjust the settings (e.g.: switch places, apply random transforms, scatter, etc.)

Optionally, set the type of combination to implement and the number of variants you want. (e.g.: produce 50 unique variants showing 3 elements of each set)

Press ‘Create Collection’. The plugin will generate the number of variants you required.

You can now easily navigate the collection back and forward with 2 simple arrow keys and make changes if necessary.

Optionally, you can render the collection as a sequence of images (built-in function) or export it to 3dsMax timeline as an animation!

You can also use RandoMixer to manually create and visualize your custom object states faster and more efficiently than with 3dsMax built-in utilities State Sets or Scene States.

More information on plugin page. Plugin was developed by SplineDynamics.

Author: PR Editor: Michał Franczak
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  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND