Evermotion: More Than an Asset Library
How Evermotion became a full-scale production partner for archviz, automotive and synthetic data.
An environment, freely based on a real-life train station in Toyama, Japan. The environment is running in Unreal Engine 5, lit with Lumen. The author didn't use Nanite for meshes. All modeling, texturing, lighting and animation for this video made by Lorenzo Drago. The only exception is foliage, which is from Quixel Megascans.
More works by Lorenzo Drago on Artstation.
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