HUMAN unpacks the full artistic journey from the default cube to a believable, photorealistic portrait of the human face. HUMAN is the result of 2 years of Kent Trammell's work, using his artistry, his 17+ years of experience with computer graphics, as well as his singular ability to make advanced concepts accessible to every skill level. The total runtime is over 25 hours, organized in 5 chapters with multiple step-by-step lessons. The course also includes all relevant .blend files as well as anAtomic - an interactive 3d model of the human face with anatomically correct labelling. HUMAN course is made 100% with Blender, no Zbrush, Substance or 3rd party plugins.
HUMAN will become part of the CG Cookie Course Library on November 25th (available to all active members) or for standalone purchase on the Blender Market.
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