Epic Games announced Epic Games Store

Press release 2018-12-05 10:39 article  > All

With new games store Epic promises the highest revenue for indie developers.

Top image: Fortnite by Epic Games

The Epic Games store is open to games built with any engine, and the first releases span Unreal, Unity and internal engines. The store will launch with a hand-curated set of games on PC and Mac, then it will open up more broadly to other games and to Android and other open platforms throughout 2019. 

The Epic Games store will operate on the following principles:

All Developers Earn 88%

Developers receive 88% of revenue. There are no tiers or thresholds. Epic takes 12%. And if you’re using Unreal Engine, Epic will cover the 5% engine royalty for sales on the Epic Games store, out of Epic’s 12%.

 

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Have a Direct Relationship With Players

People who buy your games automatically subscribe to your newsfeed so you can reach them with game updates and news about upcoming releases. The newsfeed is front-and-center. You’ll also be able to reach your players through email, if they choose to share it.

Connect with Creators

YouTube content creators, Twitch streamers, bloggers, and others are at the leading edge of game discovery. The 10,000-strong Epic Games Support-A-Creator program helps you reach creators, so they can help you reach players. If you opt to participate, creators who refer players to buy your game will receive a share of the revenue that you set (tracked by code or affiliate marketing link). To jumpstart the creator economy, Epic will cover the first 5% of creator revenue-sharing for the first 24 months.

Developers Control Their Game Pages

As a developer, you control your game page and your newsfeed. There will be no store-placed ads or cross-marketing of competing games on your page, and no paid ads in search results.

Epic Games will have more details on upcoming game releases at The Game Awards Thursday, December 6th.

Author: Press release Editor: Michał Franczak
Tags: unreal store games
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