Content-Driven Multipass Rendering in UE4

Epic 2017-03-15 10:19 article  > Software

Content creators can now create and prototype advanced rendering techniques that would have previously required a graphics programmer. 

This opens the floodgates to many possibilities such as custom fluid simulation, surface deformation, and caustics rendering, for starters.

Author: Epic Editor: Michał Franczak
Tags: unreal
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