20 Years of Evermotion – Thank You for Being with Us!
In 2005, we began our journey in the world of 3D graphics by founding Evermotion – a company built on the idea of community, mutual support, and sharing knowledge.
In this GDC 2017 session, members of the Unreal Engine 4 development team demonstrate several exciting upcoming animation and physics features for the engine. These include new workflows for previewing and editing animation, new tools for creating physics simulations with improved quality and performance, and other ways to improve the quality of digital characters.
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