Started working on some particlestuff for the challenge. Want to enhance my skills at making smoke/fire using native 3DSMax without any plugins. Thought I would blow something up with a high particlecountThe question is .. What will I blow up.. Maybe something that will leave a burned out mark of "Evermotion" - We will see. I havent gotten very far, and I am not pleased with the looks of it yet, so I will only post the PFlow tree for you to look at
http://www.dagthomasolsen.com/kablaam.jpg
Already its beginning to get very big. Lets hope my puny machine will handle it![]()