Hey guys!
I want to share with you a new version of the tutorial about importing image blueprints (PNG, JPG) to 3ds Max and creating the setup for modeling.
We moved 3ds Max videos to the new CG BBQ channel but I also took the opportunity to make some corrections to the video.
In this tutorial, Michał will show you how to import design drawings saved as images (PNG, JPG, and other formats) into 3ds Max and set them as blueprints for modeling. On top of that, the tutorial is full of tips tricks that will make your modeling faster!
Learn how to align design levels to 3ds Max coordinate system, organize drawings on layers, align various levels plans to each other, and make sure you don't need to turn the references on and off constantly when you change views!
Timestamps:
00:00 - Introduction
00:11 - Creating material for references
00:29 - Adding UVW mapping to reference plane
00:42 - Setting the proper display quality of textures in Viewports
01:30 - Setting quality of textures in older versions of 3ds Max
01:54 - Setting correct proportions for the reference texture
02:04 - Setting the size of the reference image
03:33 - Creating separate planes for every view
03:48 - Setting references heights to match 3ds Max coordinate system
04:09 - Aligning sections and plans
04:54 - Setting object properties of reference planes
05:11 - Organizing references with Layer Manager
05:20 - Summary
I hope you will find it useful. More videos coming soon!