Hello everyone!
Our regular forum users are already aware but, for anyone else, we're happy to announce that we recently added support for the Unity HD Rendering Pipeline to Amplify Shader Editor. This is part of our long term development plan as we aim to provide a reliable future proof-solution for advanced shader creation in Unity. Not only can you now create HD compatible shaders they can also convert existing shaders with ease, effortlessly bringing them to the latest Unity Rendering Standard.
Converting existing ASE content to the new HD Rendering Pipeline is only a few clicks away.
We include a few sample shaders to get you started:
- Subsurface Scattering + Transmission
- Iridescent
- Anisotropy
- Metallic
- Specular
Amplify Shader Editor - Asset Store - Amplify Product Downloads
Happy shader creations!