How To Make Your CGI Walls More Realistic
Realistic walls with noise modifier.
FlippedNormals are going through the bare essentials you need to know in order to get started with sculpting, including UI, saving, brushes, dynamesh, subtools and basic sculpting theory. Hopefully this makes the life easier for anyone who wants to use ZBrush as a pure sculpting tool with no regards to pipeline.
For more tutorials, feel free to check out FlippedNormals website flippednormals.com/
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