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Making of "Modern and Vintage"

Michal Franczak 2018-10-17 14:02 tutorial  > Blender  > modeling

Creating a stylized interior in Blender.

This mixed (blended ;) modern and vintage interior was created for Archinteriors vol. 43 for Blender - collection of 10 interior scenes. It's scene number 4. This scene mixes some vintage white interior with ornaments and modern kitchen island.

 

AI043_004_1

Final render, straight from Blender

 

interior_b

Interior in Blender viewport.

 

overview

Scene overview - there are three rooms total.

 

interior_no_walls

Interior, outside mesh is hidden.

 

tap

Tap mesh

 

typewriter_all

Complete typewriter model.

 

typewriter_anim.gif

Typewriter - wireframe of elements.

 

aparat_material

Vintage camera mesh and material - the same texture was used for all slots, although for roughness and normal input we used "non-color" texture setting, this is the reason we used second texture node in the material.

 

aparat_uvmap

Camera body uv map overlayed on diffuse texture.

 

floor_material

Floor material-  nthing too complicated: mapping nodes, one texture for diffuse slot and another for normal map and roughness slots. We used ColorRamp nodes to tweak map brightness and contrast.

 

ornaments_material

Ornaments material - the most simple one. We wanted to have just white ornaments, without detailed textures.

 

nr_00901_Untitled_7

We don't use sunlight in this scene, we used 10 area lights instead. All are selected on this image.

 

area_light

Area light - additional light settings.

 

camera_1

Camera settings.

 

render_a

Render settings

 

render_b

Render settings (continued)

 

render_c

Render settings (continued)

 

scene

Scene settings

 

scene_denoising

Denoiser settings

 

world

World settings

Thanks for reading! You can purchase this scene or entire Archinteriors vol. 43 for Blender collection in Evermotion Shop!

Author: Michal Franczak Editor: Michał Franczak
Tags: modern blender vintage modern vintage
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