We add new 3D SCANS every week

Shop Now
Search
Cart
Sign in
  • offerCustomer zone
  • offerYour orders
  • offerEdit account

  • offerAdd project
  • offerLiked projects
  • offerView your artist profile

  • Dark mode

We care about your privacy

We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you. The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal. Privacy Protection Policy
Accept all
Accept selection
Reject all

Modeling Car Tires in Blender

CG Masters Channel 2018-08-13 13:11 tutorial  > Blender  > modeling

This is a free chapter from upcoming course Master Car Creation in Blender.

In this chapter we'll be modeling the car tire for a Corvette Stingray and you'll learn about using modifiers for an efficient workflow in building 3D tire models.

Download the project files to get started - it contains needed blueprints.

First, we load background reference images. Then, starting with single vertex, we can begin our modeling. We are tracing the shape of a tire pattern by extruding vertices. We create one iteration of the pattern and then we 

 

 

 

Author: CG Masters Channel Editor: Michał Franczak
Tags: car blender car tires tire tires tire
You may also like...
TipOfTheWeek: create Christmas scene in Blender

TipOfTheWeek: create Christmas scene in Blender

Find out how to create glass ball using vary modeling techniques. Discover power of Cycles and Blender's internal post production system!
×

LEAVE A COMMENT

You need to be logged in to leave a comment. Don't have account? Register now.