if You are new user
if You already have an account
In this chapter we'll be modeling the car tire for a Corvette Stingray and you'll learn about using modifiers for an efficient workflow in building 3D tire models.
Download the project files to get started - it contains needed blueprints.
First, we load background reference images. Then, starting with single vertex, we can begin our modeling. We are tracing the shape of a tire pattern by extruding vertices. We create one iteration of the pattern and then we
LEAVE A COMMENT