This scene comes from upcoming collection: Archinteriors vol. 48 for Blender. This collection was previously released in 3ds Max for V-Ray renderer and then for Unreal Engine 4. Both releases proved to be very succesfull, so we decided to port this collection for Blender / Cycles. It consists of 10 modern interior scenes and renders beautifully in Cycles. Below you can see some screenshots from the second scene from this collection.
Blender - final render in Cycles
Blender - wireframe
The scene in viewport
Plane faking buildings outside and material settings.
We have two planes like that and the main building in the middle.
Walls mesh and material
Animated GIF showing the chair shader elements.
Interior props.
Render settings
Lighting was provided by environment sky and one big mesh light source behind the curtains on the right
The second light is just a light portal for environment lighting.
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