Creating Blue Interior in Blender

Michał Franczak 2018-06-22 09:37 tutorial  > Blender  > modeling

Evermotion architecture visualization scene re-made for Blender.

This scene comes from upcoming collection: Archinteriors vol. 48 for Blender. This collection was previously released in 3ds Max for V-Ray renderer and then for Unreal Engine 4. Both releases proved to be very succesfull, so we decided to port this collection for Blender / Cycles. It consists of 10 modern interior scenes and renders beautifully in Cycles. Below you can see some screenshots from the second scene from this collection.

render

Blender - final render in Cycles

 

wire_1

Blender  - wireframe

 

slice25_5

The scene in viewport

 

slice24_7

Plane faking buildings outside and material settings.

 

slice23_8

We have two planes like that and the main building in the middle.

 

slice22_8

Walls mesh and material

 

CHAIR_GIF_1.gifAnimated GIF showing the chair shader elements.

 

 

slice8_15

Interior props.

 

render_settings_9

Render settings

 

slice2_18

Lighting was provided by environment sky and one big mesh light source behind the curtains on the right

 

slice1_17

The second light is just a light portal for environment lighting.

 

Author: Michał Franczak Editor: Michał Franczak
Tags: blender arch-viz
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