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Information Clause

In accordance with the art. 13 section 1 and 2 of the European Parliament and Council Regulation 2016/679 of the 27th April, 2016 on the protection of natural persons, with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation), hereafter RODO, I hereby inform that:

1. EVERMOTION S.C., 8 Przędzalniana Str., 15-688 Białystok, Poland is the Administrator of your Personal Data (APD)

2. Data Protection Inspector can be reached through e-mail: iod@evermotion.org

3. Your personal data are to be processed on the basis of art. 6 section 1 letter a, b and f of RODO in order to:
a) prepare, conclude and execute the agreement and for other purposes approved by you,
b) to execute the legitimate interest like marketing of products and the agreement, claim assertion or defence against claims resulting from the law regulations.

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OK

Making of Writer's Living Room - tip of the Week

Michal Franczak 2018-04-27 13:14 tutorial  > Blender  > modeling

A breakdown of the 9th scene from Archinteriors vol. 43 for Blender.

This bright living room comes from Archinteriors vol. 43 for Blender collection by Evermotion.

AI043_009_1

Final render - no post-production, it's a raw render from Blender, rendered in Cycles.

 

wireframe_3

Wireframe render

 

slice1_14

Scene in Blender viewport

 

slice18_9

Outside view is made with a plane and emissive material.

 

slice17_9

Light portals in windows. Main light source is just environment lighting (white color) in Scene tab.

 

slice16_10

Environment lighting settings on the right.

 

slice15_10

Room mesh, material and texture settings.

 

slice14_11

Room mesh in edit mode.

 

 

slice13_11

And that's how it looks inside.

 

slice12_11

Heater mesh.

 

slice11_11

Heater material

 

slice10_11

Sculpt material.

 

slice9_12

Cactus mesh and material of cactus. There are separate meshes for needles and cactus mesh.

 

slice8_12

Needles material.

 

slice7_14

Glass material.

 

slice6_15

Typewriter mesh, paper material.

 

slice5_15

Typewriter mesh, casing material.

 

slice4_15

Wood table mesh and material.

 

slice3_15

Wood table - supports material.

 

render_settings_8

Render settings

 

AI043_009_1

final render again. Thanks for reading! :)

You can get this scene in Archinteriors vol. 43 for Blender collection.

Author: Michal Franczak Editor: Michał Franczak
Tags: blender
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cadian 09:51:54  |  30-04-2018
Thank for this Making of... i am really enjoying your Blender Content
blenderado 00:05:42  |  01-05-2018
Great. Thanks for the tutorial. Please, realease more products fro Blender.
Gaell 15:18:32  |  07-05-2018
Did you guys used any kind of exposure/curve control in scene menu? Is really hard to achieve such a clean, white and noise free looking in Blender
Rakesh Singh_1 18:05:29  |  21-06-2018
Can you please upload a windows glass material node?