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Lighting with Unreal Engine Masterclass

Epic Games 2017-10-10 10:51 tutorial  > Unreal Engine  > modeling

The session by Lead Artist Jerome Platteaux.

This video is focueds on the different ways to light a project in Unreal Engine and covers the basics of Physically Based Rendering and how to choose between the forward and the deferred render. The session also explains Baked Lighting with Lightmass, Dynamic lighting and Image based lighting while highlighting the advantages for each technique.

 

Author: Epic Games Editor: Michał Franczak
Tags: lighting unreal ue4
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