Lighting with Unreal Engine Masterclass

Epic Games 2017-10-10 10:51 tutorial  > Unreal Engine  > modeling

The session by Lead Artist Jerome Platteaux.

This video is focueds on the different ways to light a project in Unreal Engine and covers the basics of Physically Based Rendering and how to choose between the forward and the deferred render. The session also explains Baked Lighting with Lightmass, Dynamic lighting and Image based lighting while highlighting the advantages for each technique.


Author: Epic Games Editor: Michał Franczak
Tags: lighting unreal ue4
You may also like...
Studio Lighting in V-Ray - 3DS Max 2014

Studio Lighting in V-Ray - 3DS Max 2014

A short tutorial on how to setup a basic lighting scene with Vray inside of 3DS Max 2014.


You need to be logged in to leave a comment. Don't have account? Register now.
  • ul. Przedzalniana 8, 15-688 Bialystok, POLAND