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How to Fake a Large Scale Forest in Blender

Zacharias Reinhardt 2017-03-03 13:09 tutorial  > Blender  > modeling

In this two part tutorial you will learn how to set up a large scale forest in Blender, that is memory friendly and can be rendered using GPU in most cases. 

In the first part you will learn how to generate and render a 3d tree and use the rendered image as texture for an alpha channel tree. Also, you will learn how to add several effects to the alpha tree, so that it is interacting with the light.

Chapter marks:

  • 04:11 Generating and rendering a 3d tree using "The Grove" addon
  • 17:00 Creating the alpha tree with a volume effect
  • 22:26 Adding back lighting to the alpha tree
  • 30:22 Adding random color for the leaves

In this two part tutorial you will learn how to set up a large scale forest in Blender, that is memory friendly and can be rendered using GPU in most cases. In the second part you will learn how to fake a better ground shadow for the trees and how to set up a particle system to create the forest.

Chapter marks:

  • 00:34 Fixing the "flat" shadow on the ground
  • 03:23 Setting up the particle system for the forest
  • 10:08 Setting up the Render Layers for correct shadow display
  • 18:11 Setting up the render settings
  • 21:26 Setting up the compositing for the final render

This tutorial was made by Zaharias Reinhardt. Visit his page for more.

Author: Zacharias Reinhardt Editor: Michał Franczak
Tags: blender
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