We use cookies to provide you with the best possible experience. They also allow us to analyze user behavior in order to constantly improve the website for you.
The consent is voluntary. You can withdraw it at any time or renew it in Cookie settings on the home page. Withdrawal of your consent does not affect the lawfulness of processing performed before the withdrawal.
Privacy Protection Policy
Dive into the world of fabric shaders in Maya with Evermotion's tutorial. Learn essential techniques and settings to achieve realistic fabric materials, bringing your 3D models to life with stunning cloth textures.
In this tutorial Sardi Pax covers the basics of Procedural Textures, how to use 'Dirty Vertex' effects and a little of the new Cycles Volumetric effects.
Learn from Jacque Choi, Senior Character Artist Eidos Montreal, how they relied on the Graphite modeling tool in 3ds Max to maintain the same topology for the heads of the characters in Thief.
In this walkthrough, we guide you through the process of building a polished 3D interior scene inspired by the cover of Archmodels vol. 306 – Table Sets.