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SplineLand

SplineLand

130130
SplineLand

Details

Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain. Splines can be topographic contours in one plane each, or can be just any shape.

SplineLand features:

  • Creation of precise and topologically correct terrains from splines representing topographic contours
  • Powerful algorithm which allows to control level of details only in areas you need, just by adding or subtracting splines in that particular area, without overloading the whole scene
  • Possibility to use any types of splines, including open splines.
  • With SplineLand you can lay roads over the terrain as well as create and level areas, generate bedding courses and ground cuts at selected angles and heights
  • Possibility to assign ID to various terrain details - Control over grid density

 

  • Order will be processed within 2 working days.
  • Producer: iCube

software


Description

SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. 

Support

Contact us:

support@evermotion.org

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