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Winter scenery - scanned textures + displacement

A 3D scene created to say farewell to winter ...and to see If I can create a vast, variable environment without much sculpting. Instead I played with VRay displacement with a bunch of scanned terrain and tree textures. Scanned snow, wood and bark maps comes from textures.com. A few trees by Evermotion in the background. Enjoy results! 181875

Posted on 06.04.2017

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bazia bazia
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